Thursday, November 13, 2014

Oarai Girls High School vs. St. Gloriana Girls Academy

The match-up between Oarai and St. Gloriana is the first sensha-do battle that our main characters of Girls und Panzer (with the exception of Miho) participate in, and their utter of lack of skill really shows in the fight (as if the ridiculous paint schemes pictured above wasn't already enough of a hint).

For the scrimmage between the two schools I've pointed the Oarai vehicles in their lowest experience level for obvious reasons. The Panzer IV ausf D, however, I pushed up to Regular as Miho -- an experienced tank commander -- justifies that they perform somewhat better than the rest of the team.

Oarai Girls High School
- Regular Panzer IV ausf D: 135 Points
- Inexperienced Panzer 38(t): 108 Points
- Inexperienced Type 89B: 100 Points
- Inexperienced StuG III ausf F: 184 Points
- Inexperienced M3 Lee: 176 Points
Total: 703 Points

Low, low, low points. The hodgepodge of tanks and lack of experience puts Oarai at 703 which is far less than half of the normal points I play in Tank Wars.
St. Gloriana Girls Academy
- Veteran Churchill VII: 522 Points
- Regular Matilda II (x4): 620 Points
Total: 1,142 Points

The Matildas alone are almost enough to match Oarai in terms of points. I gave St. Gloriana's Churchill a Veteran rating as it is commanded by Darjeeling who -- as is demonstrated for the rest of the series -- is a very competent commander. The rest of the team, which will be a usual case for the other teams as well, I rated at Regular since most of these crews practice sensha-do literally every day. If they are not Veterans, they are at least good at what they do.

Now, let's talk line-up.

The Churchill alone already spells trouble for our titular characters. As a super-heavy vehicle by Bolt Action terms, it possesses an armor value of 11+ meaning only two Oarai vehicles are capable of penetrating its armor. Even the Matildas prove to be tough targets considering that (under Bolt Action) the Type 89 and Panzer IV ausf D are armed with light howitzers that possess a horrid Penetration value.

Bolt Action vs. Girls und Panzer
As expected, Oarai puts up a better fight than one would predict in the anime. They do lose, however, as much of their amateur experience in sensha-do really works against them. If played out in Bolt Action it would be entirely one-sided. The only thing working in favor for Oarai would be their far superior maneuverability since all of the British infantry tanks possess the Slow rule. On the table-top, if Oarai could score some hits to the rear, they could stand a teeny chance of leveling the playing field. They would have to rely almost entirely on Pin markers caused, but even that would be a struggle considering the Inexperienced level of four out of five crews.

Wednesday, November 12, 2014

Girls und Bolt Action

Not sure how many of you are familiar with the anime Girls und Panzer, but its a great show made by Actas with perhaps one of the most ridiculous premises I've ever encountered. In this alternate reality, Japanese schools (which, for some apparent reason, have been built into these gigantic city-sized aircraft carriers) practice a war game sport known as sensha-do (literally, the way of the tank). It's a fun story where these high-schoolers ride around in WWII-era tanks and fire dummy rounds at each other in a mock-form of armored warfare. If you haven't seen it and you're a fan of anime, I highly recommend it.

Now, since all of the tanks featured in Girls und Panzer -- with a few exceptions -- did see action in World War II, I have decided to transliterate all of the teams seen in the anime and its OVAs into Bolt Action. Since the release of Tank War, I've set a long-term goal of recreating every team in miniature form and this will be an ongoing project that I will cover on this blog. 

As of right now, however, all I have done is point up each team for a side by side comparison to see how each match in the show lined-up. For the most part, I've assumed all tanks to possess Regular crews excluding character vehicles which I have pointed in their highest form. I will analyze and discuss each match-up in order of their chronological occurrence in the show which I have listed below:

- Oarai vs. St. Gloriana Scrimmage
- Oarai vs. Saunders
- Oarai vs. Anzio
- Oarai vs. Pravda
- Oarai vs. Kuromorimine

Wednesday, November 5, 2014

Bolt Action Army Overview: The Kingdom of Italy

Regio Esercito
The Kingdom of Italy has become the butt of innumerable jokes for its characteristically poor performance during the Second World War and while that is true, Italy cannot be overlooked as a playable faction for the table-top game of Bolt Action. Warlord has done a great job of balancing out each faction -- even the minor military factions in the war such as Poland and even Romania. If they fought in World War II to some degree, they are playable!

Pros
The Italians in Bolt Action -- believe it or not -- are great defenders. Whenever a mission is rolled that involves an offensive and defensive side, the Italians can force a re-roll if they did not win the roll-off to choose defenders. As an Italian player, that's an option you always want to take. Your army bonuses are tailored towards defensive games and that's where you'll see Italians perform their best.

They get some great infantry options. Bersaglieri and Paracadutisti are almost necessary options to take. They possessed great moral and are geared towards mobility and holding objectives. Even San Marco Marines, Alpini Infantry, and Colonial Troop Sections are never bad options. If you need a cheaper choice in infantry, do not overlook the Camicie Nere. With them you are literally rolling a die to see how good they are and, while it seems crazy that there is a 33% chance that they're terrible, the odds are equally in your favor that they will be amazing.

Cons
Italy probably has the worst tank options in Bolt Action. While it's not likely you'll ever need to field more than one vehicle, all of their tanks and SPGs have the Vulnerable special rule due to their riveted armor. Their standard medium tanks -- the M13/40 and M14/41 -- are great against infantry, possessing three MMGs, but don't count on them being able to take out any enemy armor -- because they are terrible at it.

If you really need some anti-vehicle, Semoventes are what you're looking for. They were designed to punch through tanks, but -- just like their tanks -- they are Vulnerable due to their riveted armor. It's always necessary to keep them in the back-line picking off what you need to pick off.